SEE YOU NEXT SEASON!

TUESDAY / THURSDAY

10 PM CET = 01 PM PT

AI meets videogames

We created a place where to watch artificial intelligence algorithms grow and learn,
combat one versus the other, and fight against humans.

Live matches, tournaments, technical discussions, coding sessions, and much more.

NEVER MISS LIVE SESSIONS, EVENTS AND NEW VIDEOS

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Games

Games currently available. Many (many) more coming soon.

Dead or Alive ++

Street Fighter III

Tekken Tag Tournament

Ultimate Mortal Kombat

Request a new game here!

Modes

A.I. VS COM

A.I. algorithms fighting for the score record and to complete the game

A.I. VS A.I.

A.I. algorithms fighting one against the other

A.I. VS Human

A.I. algorithms fighting against human players

GET IN TOUCH

Tell us how we are doing

To contact us, use the form below.

THE FELLOWSHIP

Alex

Creator / Chief Technology Alchemist

Dreams, Vision & Passion
+
All Tech Stuff (Multiple Full Stacker):
DeepLearning, Reinforcement Learning,
Python Dev, MultiThreading, Input Devices Interface,
Gaming, Testing, Debugging,
Graphics, Branding, Socials, ...

Aireth

Gaming / Testing

Platform Testing
Player Experience Collection
A.I. Algorithms Challenger

Lord Morgul

Gaming / Testing

Platform Testing
Player Experience Collection
A.I. Algorithms Challenger

Collaborations available | Contribute

Deep Learning / Reinforcement Learning
Computer Vision / Embedded Devices
Graphics / Image & Video Editing
Social Media / Branding

SOME COOL STUFF

Imitation learning

Imitation learning is a technique that, given a collection of examples (usually provided by humans) representing a "desirable behavior" in solving a specific task, uses it to train an agent, with the aim of making it learn how to achieve the same human-level performances. It can be used, for example, as a starting point to speed-up training, providing a reference baseline from where the agent can start experimenting and exploring. With the aim of demonstrating as many interesting RL techniques as possible, we equipped DIAMBRA with Imitation Learning capabilities, we will show and walk you through them during our live events.

Self-play

While developing DIAMBRA, we wanted to make available most advanced and interesting Reinforcement Learning techniques, and self-play is for sure one of them. The platform allows the agent to play on both sides at the same time, being the challenger of himself. This technique is known to improve training, in particular because the agent will continuously face an opponent of the same ability level and also because for a single environment step it collects twice as much information.

The story behind DIAMBRA name

Naples, 1552. Two women, Isabella of Carazzi and DIAMBRA of Pottinella, in the presence of the Marquis of the Vast, dispute in a duel for the love of a man called Fabio Zeresola. This legendary episode, subject matter of the painting "Women Gladiators", by Jusepe de Ribera, Naples 1636, has also been held to be an allegory of the fight between Vice and Virtue.